![]() ![]() Fixed: Unable to attach decoration plants to pickup trucks or carts.Fixed: Onhand carrying item still attached to the player when mounting the cart.Fixed: Rotation bug when mounting the cart.Fixed: Items attached to the wooden cart sometimes remained attached even after the player moved them out from the cart.Fixed: Items attached to the wooden cart would sink through the ground every time the cart was unmounted. ![]() Fixed: Flashlight battery did not update.Fixed: Seed sack icon did not update after planting.Fixed: Mist and rain weather still had sunlight.Fixed: Vehicle parts that were already unlocked were not being saved.Fixed: Trailer and caravan parts were not being saved.Fixed: Custom building walls had incorrect rotation when crafted.Fixed: Finish move on different terrain surfaces.Refactored Finish Move mechanic (Using Combat Knife).Added an RTX DLSS Option: To enable it, navigate to Options -> Graphic Settings.Infected Corpses with no items will be automatically removed when players move out of range.Improved NPC Hair and Clothing Physics Handling (Physics are suspended when off-screen).Reduced Runtime Memory Usage (by approximately 700MB).Level Streaming Improvements: All Sectors.You can continue to test new systems before other players by playing on the Test Branch. I'll be moving it to the Default Branch next month, but all future features and fixes will still be introduced in the Test Branch first. This will be the final patch for the Test Branch. Items on the ground no longer disappear when the game is loaded.Wooden gates and fence doors are now being saved correctly.Fixed : Can't build fence or any building, items on slope terrain.Some building, items can't use new move mode (Press F).Fixed : Coins placed into the machine were not being removed from inventory.Fixed : items that were placed in the caravan or trailer sinking into the ground.Fixed : an issue where decorative plants would disappear after loading the game. ![]()
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